05-25-2013, 03:25 AM
That's not the point. While Animated Battlers uses battler graphics to show the guys bobbing up and down and fight, cogwheel replaced the actor's battler graphics with pictures of their faces. So if you used one system with faces replacing the battlers, you can't use the other. But if one could adapt HIS script that added new code so it read from a Graphics\Faces folder to get animated faces... But that's not for here.