Two-Handed Weapons
#3
Technically around line 24 within the first bit of code shown here:
Code:
alias twohanded_initialize initialize
  def initialize
    twohanded_initialize
    @two_handed_weapons = []
  end
end
So you can edit it to look like this...
Code:
alias twohanded_initialize initialize
  def initialize
    twohanded_initialize
    @two_handed_weapons = [5,6,7,8]
  end
end
... Would make the default spears (by their database IDs) all two-handed weapons.

BUT... you don't really need to edit the default code. After installing, you can just make a event perform a script call just by passing...
Code:
$game_system.two_handed_weapons = [5,6,7,8]
... to do the same thing.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

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Messages In This Thread
Two-Handed Weapons - by RPG Advocate - 03-03-2008, 06:14 AM
RE: Two-Handed Weapons - by KasperKalamity - 07-07-2013, 02:41 AM
RE: Two-Handed Weapons - by DerVVulfman - 07-07-2013, 03:52 AM

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