07-28-2013, 09:07 PM
Well, the battlers do have to be lined up properly. You pretty much have it right with how they're justified.
Insofar as your issue with the battler spritesheets not showing in your animation system, the system that I maintain should work just fine. Any battler spritesheet you define in the actor's database in the battle window should automatically update. Even the 'change actor graphics' feature (allowing you to change the battler from one image to another) performs an update.
As to your issue with a fixed battler (not permitting it to change), I have never seen that before.
Insofar as your issue with the battler spritesheets not showing in your animation system, the system that I maintain should work just fine. Any battler spritesheet you define in the actor's database in the battle window should automatically update. Even the 'change actor graphics' feature (allowing you to change the battler from one image to another) performs an update.
As to your issue with a fixed battler (not permitting it to change), I have never seen that before.