12-05-2013, 05:25 AM
BUMP
to version 1.3
Glitch fixin' time!to version 1.3
Meh, I wasn't satisfied with the way the MiniMap was handling the passable ground layer colors. Dang if I didn't see a problem. There were issues with how things were TOO blocky where impassable tiles came into play, so I made a system that drew PARTS of tile sections, giving a slightly smoother. Along with that, I found and eliminated a glitch where you wanted to draw a solid floor in the map, yet areas became transparent when an impassable tile drew (or erased) some sections.
Yes, the system now has these issues fixed.