RPGXP Script Request: Movement by terrain
#2
Would you believe you can do that with events???

Here's a basic event code that can make a character move down-left or up-right: (and you set the trigger to 'player touch')
Code:
@>Button Input Processing: [0025]
@>Conditional Branch:  Variable [0025] == 2
  @>Set Move Route: Player
  :                :$>Move Lower Left
  @>
: Else
  @>Conditional Branch:  Variable [0025] == 4
    @>Set Move Route: Player
    :                :$>Move Lower Left
    @>
  : Else

    @>Conditional Branch:  Variable [0025] == 6
      @>Set Move Route: Player
      :                :$>Move Upper Right
      @>
    : Else
      @>Conditional Branch:  Variable [0025] == 4
        @>Set Move Route: Player
        :                :$>Move Lower Left
        @>
      : Branch End
      @>
    : Branch End
    @>
  : Branch End
  @>
: Branch End
@>

You'd have an event with this code on every navigatable step in your steps. Some concessions will be needed if you want to let the player move straight up from the top of the steps, down from the bottom most steps, or left/right from either or. But this should help without the need of a script.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

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Messages In This Thread
RE: RPGXP Script Request: Movement by terrain - by DerVVulfman - 12-24-2013, 04:33 AM

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