[Brainstorming] Pallete Changing.
#2
Are these playable characters where you can take advantage of a paperdoll system (or two)? Paperdoll systems such as Me™'s Visual Equipment allows you to apply shirts or gear based on the filename.... but you can also set a hue factor to those shirts and the like too. Thus, one bitmap image of a red toga could be turned into many. Insofar as battlers, my Visual Battlers (based off of Me™'s Visual Equipment) allows you to adjust hues in the same way. It saved me a lotta headache in my current game with literally hundreds of hair combinations with my character generator system, I can tell you.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

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Messages In This Thread
RE: [Brainstorming] Pallete Changing. - by DerVVulfman - 02-13-2014, 11:08 PM
RE: [Brainstorming] Pallete Changing. - by tnsi - 02-14-2014, 07:12 PM

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