08-06-2014, 03:46 AM
And now I am confused to holy heck.
Looking at Victor's script, he placed the @background_image system directly into the Window_Battlestatus class. FINE! That's what I woulda done. And that being said, Mog's gameover system takes a fresh copy of the battlestatus window and pulls it down. The placement of the image in the window should be freakin' FIXED IN THE WINDOW!
So I tried cleaning up the dispose method and copy the part of the battlestatus window into Mog's system... just to make an accompanying @background_image sprite in his system and tie it to work with the copy of battle_status. THE HECK!?!? It didn't work
I almost got it so it had a background image to sweep down with the battlestatus window, but for some reason a second copy remained in place.
Okay, this is tickin' me off.
Looking at Victor's script, he placed the @background_image system directly into the Window_Battlestatus class. FINE! That's what I woulda done. And that being said, Mog's gameover system takes a fresh copy of the battlestatus window and pulls it down. The placement of the image in the window should be freakin' FIXED IN THE WINDOW!
So I tried cleaning up the dispose method and copy the part of the battlestatus window into Mog's system... just to make an accompanying @background_image sprite in his system and tie it to work with the copy of battle_status. THE HECK!?!? It didn't work
I almost got it so it had a background image to sweep down with the battlestatus window, but for some reason a second copy remained in place.
Okay, this is tickin' me off.