09-09-2014, 03:52 AM
GPlats? Neer heard of the system. I cannot say how easy or hard it would be to do such a merger, but if one could merge Lycan with an Isometric map system, why not with a platformer and make their own version of Castlevania? 
Now, I worked dilligently to subdivide the methods of Lycan into itty bitty pieces. Most of the movement system in Lycan is controlled within Game_Player itself. But then again, that's how the default system worked..... just not as sliced-n-diced as mine.
I don't have time (today) to look into it. Mebby I'll have time to grab it tomorrow??? Or would you have a WIP demo? Just the basics of course.

Now, I worked dilligently to subdivide the methods of Lycan into itty bitty pieces. Most of the movement system in Lycan is controlled within Game_Player itself. But then again, that's how the default system worked..... just not as sliced-n-diced as mine.
I don't have time (today) to look into it. Mebby I'll have time to grab it tomorrow??? Or would you have a WIP demo? Just the basics of course.

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