Jumping Enemies?
#1
I've noticed that, even though it's included in the script, JUMPING isn't explained very well in the CTB by Charlie Fleed + Animated Battlers by DerVVulfman demo. Confused

I couldn't find any information on it in the configurations, and after lots of searching, I couldn't figure out how to make the ENEMIES jump.
The ID of weapons is simple, since there's already an example included for those who need to do that, but what do the numbers mean for the enemy one? There's a random #nil there, so it gets confusing... Sad
And what is the second number in the Jumping for Weapons, anyway? Is that how high they jump? Confused

I started this thread so those who don't know how to use the Jumping system can get the information they need! Blushing + Cheery

So, explanations? Happy
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Messages In This Thread
Jumping Enemies? - by Bounty Hunter Lani - 01-17-2015, 12:10 AM
RE: Jumping Enemies? - by DerVVulfman - 01-17-2015, 05:23 AM
RE: Jumping Enemies? - by Bounty Hunter Lani - 01-17-2015, 06:58 AM

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