Barrier Switch Not Working
#2
It is a little known fact that map events in RPGMaker XP do not always automatically refresh upon command if the action asking the event to refresh is being performed by ANOTHER event.

In other words, if you asked ONE event to refresh, it will. If you ask ONE Event to do something, the other event may not immediately refresh. This isn't always the case, but a sometimes factor (including here). Smaller codes... no issues.

There IS a way to solve this (actually a few, but I'm not gonna talk rewriting the switches section now):

Add the following 'script call' right after you turn your switch on:
$game_map.need_refresh = true
This will force the game map to refresh, and re-check every visible event.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

[Image: QrnbKlx.jpg]
[Image: sGz1ErF.png]    [Image: liM4ikn.png]    [Image: fdzKgZA.png]    [Image: sj0H81z.png]
[Image: QL7oRau.png]    [Image: uSqjY09.png]    [Image: GAA3qE9.png]    [Image: 2Hmnx1G.png]    [Image: BwtNdKw.png%5B]
  Above are clickable links
Reply }


Messages In This Thread
Barrier Switch Not Working - by Dr. Ermine - 08-14-2015, 03:36 AM
RE: Barrier Switch Not Working - by DerVVulfman - 08-14-2015, 04:21 AM
RE: Barrier Switch Not Working - by Dr. Ermine - 08-18-2015, 10:18 PM
RE: Barrier Switch Not Working - by DerVVulfman - 08-19-2015, 04:26 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Variable = Actor Level not working (VX) nuberus 3 7,442 09-08-2011, 11:11 AM
Last Post: Kain Nobel



Users browsing this thread: 1 Guest(s)