09-13-2015, 02:11 AM
Been working on my game, and I have one of the major sidequests for the game almost complete.
Expect lots and lots of Game Over screens when doing this one...
Ikuno is petrified, though you probably can't tell from this screenshot.
Anyway, although it does net you the "Best Ending", this is the first of 11 battles that could make anyone rage after 45 minutes of straight battling just to lose. (Seriously, I timed myself and approximated their HP, and they had about 15,000 left after 45 minutes and I got Game Over. )
Still, I think my final boss is twice as difficult, though the battle itself wouldn't take as long.
I still haven't finalized skillsets, and only Sheena and the Summons have SuperArts as of right now.
The items aren't finalized either, so the 45 minute battle may shorten a bit, but the battle's difficulty wouldn't change too much.
Besides, I'm going to make items a little weaker than some would like. (Say, a Hi-Ether would only heal about 40 SP?)
I also haven't finalized the turn faces on the right, and I'm working on a brand new windowskin, editing some of the sprites, making unique attack animations, and many other things.
A battle with one of the 11 Immortal Souls gets worse as the battle goes on, and below 10% is... not pleasant.
That's what happened in the second screenshot.
Anyway, I'm going to be making my game post in a week or two, assuming nothing comes up that prevents me from doing it.
Expect lots and lots of Game Over screens when doing this one...
Ikuno is petrified, though you probably can't tell from this screenshot.
Anyway, although it does net you the "Best Ending", this is the first of 11 battles that could make anyone rage after 45 minutes of straight battling just to lose. (Seriously, I timed myself and approximated their HP, and they had about 15,000 left after 45 minutes and I got Game Over. )
Still, I think my final boss is twice as difficult, though the battle itself wouldn't take as long.
I still haven't finalized skillsets, and only Sheena and the Summons have SuperArts as of right now.
The items aren't finalized either, so the 45 minute battle may shorten a bit, but the battle's difficulty wouldn't change too much.
Besides, I'm going to make items a little weaker than some would like. (Say, a Hi-Ether would only heal about 40 SP?)
I also haven't finalized the turn faces on the right, and I'm working on a brand new windowskin, editing some of the sprites, making unique attack animations, and many other things.
A battle with one of the 11 Immortal Souls gets worse as the battle goes on, and below 10% is... not pleasant.
That's what happened in the second screenshot.
Anyway, I'm going to be making my game post in a week or two, assuming nothing comes up that prevents me from doing it.
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