12-17-2015, 04:25 AM
My bad. Two lines (237 and 330) had flaws, so an upgrade became due.
Line 237 should be:
Line 330 should be:
It's ALWAYS the stupid double equals... (==)
HOWEVER.....
This isn't a mere bump, but a bump to
More work was done, ensuring that you cannot turn flying off (keyboard toggle or script call) while over an impassable tile. And you cannot use a script call to fly if either on a no-fly map or the RMXP switch that allows flight is off. And there was a little more work done so flying events can be activated by the player when flying.
Oh, and yeah.... I forgot to put in that there are two script calls... one that forces flight and one that turns it off.
Line 237 should be:
Code:
if $game_map.flight_disabled == trueLine 330 should be:
Code:
update_no_fly if $game_map.flight_disabled == trueIt's ALWAYS the stupid double equals... (==)

HOWEVER.....
This isn't a mere bump, but a bump to
version 1.2.
More work was done, ensuring that you cannot turn flying off (keyboard toggle or script call) while over an impassable tile. And you cannot use a script call to fly if either on a no-fly map or the RMXP switch that allows flight is off. And there was a little more work done so flying events can be activated by the player when flying.
Oh, and yeah.... I forgot to put in that there are two script calls... one that forces flight and one that turns it off.

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