02-02-2016, 09:48 PM
If you fixed my screenshots, derv, why don't they show up now? I can only see this: [Image: name of the screenshot.png]
Eh, well, the shields meant they were either S or A or B or C class quests. Nonetheless I recently added the option to enter the appointer's name and his or her symbol (or flag) if deemed necessary. A new version of my demo will include the flags showing on the lefthand side when available.
Here is a partial sample of my script contents, the part where you configure some of the quest menu elements.
And here's the temporary template used to feed all quest info to the script before it saves it as a binary data file.
Here you can check the modified version of my second screenshot http://postimg.org/image/v03kk6kct/
Eh, well, the shields meant they were either S or A or B or C class quests. Nonetheless I recently added the option to enter the appointer's name and his or her symbol (or flag) if deemed necessary. A new version of my demo will include the flags showing on the lefthand side when available.
Here is a partial sample of my script contents, the part where you configure some of the quest menu elements.
Code:
module Kuests
MAKE_DATA_FILE = true
INCLUDE_PRIZESHOP_POINTS = true
# Background Pictures Filenames
BACKGROUNDS = ['bg quest menu', 'bg quest']
MENU_LABEL_TRANS = '001-Blind01'
MAIN_CURSOR = 'feather inkwell'
MAIN_TABS = ['active main tab', 'inactive main tab']
QUEST_LABELS = ['active quest label', 'inactive quest label']
QUEST_ARROWS = ['arrow up', 'arrow down']
AMOUNT_FRAME = 'frame'
QUEST_LABELS_FONTNAME = 'Diploma'
QUEST_LABELS_FONTSIZE = 28
MENU_LABEL = 'QUEST MENU'
LABELS = ['QUESTS', 'AVAILABLE', 'RUNNING', 'COMPLETED', 'FAILED']
MISSION_BRIEFING = 'Mission Briefing'
APPOINTER_LABEL = 'Appointer:'
UNKNOWN_APPOINTER = 'Not Revealed'
SUMMARY_LABEL = 'Summary:'
CLASS_ICONS = {} # DO NOT EDIT THIS LINE
# Add a new line for every single Difficulty Level for your Quests
# CLASS_ICONS[Diff_Level] = Icon_Filename
# Example: CLASS_ICONS['S'] = '033-Item02'
CLASS_ICONS['S'] = 'shield gold 36'
CLASS_ICONS['A'] = 'shield black gold 32'
CLASS_ICONS['B'] = 'shield skyblue 32'
CLASS_ICONS['C'] = 'shield orange 32'
CLASS_ICONS['D'] = 'shield black 32'
CLASS_ICONS['E'] = 'shield black cheap 32'
STAR_ICONS = [nil] # DO NOT EDIT THIS LINE
STAR_ICONS << 'stars 1'
STAR_ICONS << 'stars 2'
STAR_ICONS << 'stars 3'
STAR_ICONS << 'stars 4'
STAR_ICONS << 'stars 5'
# DO NOT EDIT ANYTHING ELSE #
def self::[](qid) $game_system.quests[qid] end
def self.add_rumor(qid) $game_system.add_rumor(qid) end
def self.add(qid) $game_system.add_quest(qid) end
def self.assigned?(qid) $game_system.quests.keys.include?(qid) end
def self.delete(qid) $game_system.delete_quest(qid) end
def self.review(qid) $game_system.review_quest(qid) end
def self.enough_missions?(qid) $game_system.enough_missions?(qid) end
def self.all_missions?(qid) $game_system.all_missions?(qid) end
def self.repeat?(qid) $game_system.repeat_quest?(qid) end
def self.complete_quest(id) $game_system.complete_quest(id) end
def self.complete_quests?(*qids)
result = qids.map {|qid| $game_system.complete_quests.keys.include?(qid) }
!result.include?(false)
end
end
And here's the temporary template used to feed all quest info to the script before it saves it as a binary data file.
Code:
NAME : VIP Extraction
CLASS B
STARS 1
APPOINTER Sandia Republic
APPOINTER'S SYMBOL 001-Flag01
COMPLETED QUESTS 0
REPEATABLE yes
MIN LEVEL 1
MAX LEVEL 10
*** OBJECTIVES ***
PEOPLE 'Marlon Brickwell' Status Missing 10:4
MONSTERS
ITEMS 1:5,2:2,3:1
DELIVERIES
SURVIVORS
CRONOMETER
GOLD
COMPLETED QUESTS
*** OPTIONAL OBJECTIVES ***
PEOPLE
MONSTERS
ITEMS 1:10
DELIVERIES
SURVIVORS
CRONOMETER
GOLD 750
COMPLETED QUESTS
*** REWARDS ***
ALLIES
ITEMS
WEAPONS
ARMORS
GOLD 1500
POINTS 10
*** OPTIONAL REWARDS ***
ALLIES
ITEMS
WEAPONS
ARMORS
GOLD 2500
POINTS 15
*** MISSION SUMMARY *** 3 LINES MAXIMUM
Go rescue Marlon Brickwell, a scientist.
He is been targeted by terrorists right
after KWBS showcased his newest creation.
*** DESCRIPTION OR STORY *** SEVERAL LINES
Here you can check the modified version of my second screenshot http://postimg.org/image/v03kk6kct/
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9
Maranatha!
The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.
My Original Stories (available in English and Spanish)
List of Compiled Binary Executables I have published...
HiddenChest & Roole
Give me a free copy of your completed game if you include at least 3 of my scripts!
Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
Maranatha!
The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.
My Original Stories (available in English and Spanish)
List of Compiled Binary Executables I have published...
HiddenChest & Roole
Give me a free copy of your completed game if you include at least 3 of my scripts!
Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE