02-13-2016, 03:26 AM
The player character should immerse oneself in certain water pools and this gives the player a status effect that remains for a duration--the whole mechanic of this would be similar to pokemon having a poisoned or paralyzed state even outside of battle.
An aura of thorns should reflect damage: it reduces damage by 25% while inflicting that same percentage of damage on the attacker.
An aura of thorns should reflect damage: it reduces damage by 25% while inflicting that same percentage of damage on the attacker.
"Turning iron ore into iron swords is a hard process, for one must first dig out the rock, and melt it to refine it, then one must pour that metal into a mould, let it cool a bit, and pound on it while it cools even further. Games are no different." - Ahzoh
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
Universal Declaration of Human Rights in Vrkhazhian
ʾEšol ḵavud ʾelẕakud lav ʾezʾaẕud zwazaršeru ya lit žalneru lav lit t͛enud. Ṗal sa-ražheru lav raržižu paplam lav ṗal widsaṟam bemaḵu šuku lit ʾeyṭu waẏnilaẇ. All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.