02-19-2016, 04:32 AM
Melana? Perhaps switch the position of the scripts. I am thinking you placed this version of Near's antilag underneath this script. If that is the case, paste the antilag script above Immense Events.
They only share the one Game_Event class, though they do not appear to be sharing the same methods. Mine actively changes the 'start', 'check_event_trigger_touch' and 'check_event_trigger_auto' methods while this altered version of Near's attaches code to the 'initialize' method.
They only share the one Game_Event class, though they do not appear to be sharing the same methods. Mine actively changes the 'start', 'check_event_trigger_touch' and 'check_event_trigger_auto' methods while this altered version of Near's attaches code to the 'initialize' method.


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