AnimBat! - Animated Battlers - Comprehensive
Yup. You should be able to code all that. Enemies have a specific "JUMPING_ENEMY" entry for enemies whose melee attack involves a jump, just as you have values for skills, items and weapons. For skills, you can just use the "MNK_POSES_SKILLS" to make a specified skill by ID use a particular pose, or break it down further with "MNK_POSES_SKILLS_A" so a specific actor 'alone' using a particular skill uses his own super-custom sprite pose in his own spritesheet. (now THAT is custom). And there is a matching "MNK_POSES_SKILLS_E" set for enemies, so you can make a zombie(enemyID #9) using mass delay(skillID #50) perform the 21st pose in his spritesheet alone. {9=>{50=>21}} Just mind the brackets, braces and etc.

But I do think the jumping needs a little work. It is a bit... goofy. Tongue sticking out

The only thing that you normally cannot do with enemies that you can with actors is the use of ITEM attacks because enemies do not have an item-use option (no item bag). However, the use of a script called 'enemies use items' acts as a substitute (replaces a skill attack with the ID of an item).
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

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Messages In This Thread
RE: Minkoff's Animated Battlers - Enhanced - by DerVVulfman - 04-24-2016, 03:25 PM
Minkoff's Animated Battlers - Enhanced - by Helel - 11-28-2009, 08:40 AM
Minkoff's Animated Battlers - Enhanced - by Calum - 12-02-2009, 09:29 AM
Minkoff's Animated Battlers - Enhanced - by Calum - 12-02-2009, 09:15 PM
Minkoff's Animated Battlers - Enhanced - by Calum - 12-03-2009, 04:40 AM
Minkoff's Animated Battlers - Enhanced - by Calum - 12-03-2009, 05:03 AM
Minkoff's Animated Battlers - Enhanced - by Calum - 12-03-2009, 09:02 PM
Minkoff's Animated Battlers - Enhanced - by Ace - 02-21-2010, 11:19 AM
Minkoff's Animated Battlers - Enhanced - by Ace - 02-28-2010, 02:09 PM
Minkoff's Animated Battlers - Enhanced - by Ace - 02-28-2010, 09:44 PM
Minkoff's Animated Battlers - Enhanced - by Eldur - 03-03-2010, 06:44 PM
Minkoff's Animated Battlers - Enhanced - by Crono - 06-23-2010, 04:53 AM
Minkoff's Animated Battlers - Enhanced - by Crono - 06-23-2010, 05:55 AM
Minkoff's Animated Battlers - Enhanced - by Crono - 06-24-2010, 05:24 AM

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