11-27-2016, 06:32 PM
Just those two variables? That's it? Well... guess what. I'm putting that AND your two screenshots in the 1st post to describe how to adjust the panorama and what the two values actually do. Yep, yer in the 1st post!
And now...
Rather entertaining and odd, I had to look and see how to handle the panorama, fog and weather planes. Yep, talk was about the panorama, but no one checked the weather. Since all three planes were made the same way, they all must be affected the same way, right?
Well, it came down to the initial creation of the planes and their position in the first viewport. A change was made to the Spriteset_Map class when the graphics are initialized, so these planes are actively created and properly set BEFORE the viewports are adjusted to their proper positions.
So now you should have no problems!
And now...
BUMP
to version 1.1
to version 1.1
Rather entertaining and odd, I had to look and see how to handle the panorama, fog and weather planes. Yep, talk was about the panorama, but no one checked the weather. Since all three planes were made the same way, they all must be affected the same way, right?
Well, it came down to the initial creation of the planes and their position in the first viewport. A change was made to the Spriteset_Map class when the graphics are initialized, so these planes are actively created and properly set BEFORE the viewports are adjusted to their proper positions.
So now you should have no problems!