03-01-2017, 09:11 PM 
	
	
	
		Easy.
Look at the script that is showing the background map. In the 'main' module, you should have something like:
at the top which snags the image of your map, and at the bottom of the 'main' module, you will have something like:
to get rid of it when you exit the menu.
But you're not TOTALLY done yet. You need to make the @spriteset update, so just add
 into your 'update' method.
Don't forget to make your windows semi-translucent so the map shows through. Just work with transparency options. The XaiL system I recreated, the Moghunter Menus and a few others can showcase this.
	
	
	
	
Look at the script that is showing the background map. In the 'main' module, you should have something like:
Code:
@spriteset = Spriteset_Map.newCode:
@spriteset.disposeBut you're not TOTALLY done yet. You need to make the @spriteset update, so just add
Code:
@spriteset.updateDon't forget to make your windows semi-translucent so the map shows through. Just work with transparency options. The XaiL system I recreated, the Moghunter Menus and a few others can showcase this.

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![[Image: 2Hmnx1G.png]](https://i.imgur.com/2Hmnx1G.png)
![[Image: BwtNdKw.png%5B]](https://i.imgur.com/BwtNdKw.png%5B)