10-05-2018, 06:36 AM
(This post was last modified: 10-05-2018, 06:47 AM by kyonides.
Edit Reason: Added further information!
)
I have recently updated my KUnits Gosu project, yeah the one I have been working on thanks to Ruby and Gosu (a C++ library) via SDL2. I have successfully implemented some EventHandler module that would work a la Interpreter or Game_Interpreter, but I can assure you its code is completely original. Besides I added two more transition effects, now my project sports 4 of them, namely boxes, rectangles, slide and curtain. Yeah, all of them include the dreadful waterdrops of doom! (OK, they never kill anybody anyway... yet! ) I have also simplified or separated some scripts after Gosu rubygem reached version 0.14.0, only to be replaced by 0.14.3 in a matter of days.
The scripts ZIP file includes a kunits.so file where I have stored the CRuby version of the Rect and Viewport scripts, it is intended to work on Linux distros only. Even so you can open the main "load.rb" file via Notepad or Notepad++ and comment out (with a pound symbol #) the line requiring the SO file and uncommenting the lines requiring the "rect" and "viewport" files to make it work on Linux. Fine, the easiest way to let it run smoothly would be to replace the load.rb file with the load windows.rb file and rename it, guess what, load.rb just because. But the easiest way to make it run on Windows would be to open the game.rb file and edit the line number 9 and make it say...
Remember that I cannot distribute the music I use to test my game on my box so you will have to create your own audio directory and place a bgm directory where you can store you favorite music or soundtracks. Then you'd have to open almost all of the scripts found in lib/setup and replace the strings in the corresponding BGM Constant to reflect your very own music taste. Some day I will get some FOSS music so you can playtest my demo at will without worrying sick for its audible part, he, he.
The scripts ZIP file includes a kunits.so file where I have stored the CRuby version of the Rect and Viewport scripts, it is intended to work on Linux distros only. Even so you can open the main "load.rb" file via Notepad or Notepad++ and comment out (with a pound symbol #) the line requiring the SO file and uncommenting the lines requiring the "rect" and "viewport" files to make it work on Linux. Fine, the easiest way to let it run smoothly would be to replace the load.rb file with the load windows.rb file and rename it, guess what, load.rb just because. But the easiest way to make it run on Windows would be to open the game.rb file and edit the line number 9 and make it say...
Code:
require './load windows'
Remember that I cannot distribute the music I use to test my game on my box so you will have to create your own audio directory and place a bgm directory where you can store you favorite music or soundtracks. Then you'd have to open almost all of the scripts found in lib/setup and replace the strings in the corresponding BGM Constant to reflect your very own music taste. Some day I will get some FOSS music so you can playtest my demo at will without worrying sick for its audible part, he, he.
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9
Maranatha!
The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.
My Original Stories (available in English and Spanish)
List of Compiled Binary Executables I have published...
HiddenChest & Roole
Give me a free copy of your completed game if you include at least 3 of my scripts!
Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
Maranatha!
The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.
My Original Stories (available in English and Spanish)
List of Compiled Binary Executables I have published...
HiddenChest & Roole
Give me a free copy of your completed game if you include at least 3 of my scripts!
Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE