09-19-2019, 03:35 AM
The demo showcasing Holder's graphics also contains the RTAB (or Real Time Active Battle) system by cogwheel, a Japanese scripter. That battlesystem features a camera zoom system. The intent there was to showcase that it can work with various battlesystems, though you can rip RTAB right out of it.
Hehehe.... since the battlers aren't zooming in/out, you must be referring to the zoom of the battleback to fit. The default battlesystem uses a 640x320 sized battleback. RTAB uses a 640x480 battleback.
Now for the official...
BUMP
to Version 1.2
to Version 1.2
All the demos have been updated to the latest version, fixing an error which prevented accurate poses from being played out when a weapon is actively used upon a target. This did require a bit more work than the previous update as it required an alteration to the base system that extracts data from hash arrays within the Battlesystem itself.