06-06-2023, 01:15 AM
(This post was last modified: 10-22-2024, 11:53 PM by kyonides.
Edit Reason: Versions 0.11.0 Released!
)
KBattleFront XP
Version 0.11.0
by Kyonides
Introduction
This is an Animated Front View & Side View Battle System!
After reading a couple of threads where people complained about fellow scripter's battle system, I decided that I could give it a chance. The GUI is almost done based on my first impression of those scripts' interface.
- Status window becomes pretty much static, it doesn't move at all, and does update the data in a timely fashion.
It includes actors' faces, names and gauges.
- New actor menu on the top of the screen.
It uses icons and a label to tell you what's the command currently in display. Any actor can trigger the escape feature, but it might abort the battle at once. Please don't abuse of that poor feature! :P
The script is almost Plug n Play, except for the 2 Constants I've included there. They're very simple to handle.
Just order the commands the way you like it and pick their icon indexes and that's it, guys! :D
Screenshots
Here you can take a look at its default settings.
List of Scripts Included in the RMXP Port
- KWeaponDamage
- Skill Roulette
XP Version
Code:
# * KBattleFront XP * #
# Scripter : Kyonides Arkanthes
# This script sought to implement some of the features I have found in other
# EarthBound Battle Systems but not anymore. Now it is just an old fashion
# Front View Battle System with battlers visible on screen.
# * KBattleFront Script Calls * #
# - Change the way the Actors will place on screen
# Options: 0 - Above their Status Windows, 1 - Centered, 2 - Sideview
# $game_system.formation_type = Option
# - Set a Battle Start Type
# $game_system.surprise_battle!
# $game_system.preemptive_battle!
# - Alter a given Skill's SP Cost for a specific Actor
# = equal assigns a Number
# += or -= will increase or decrease its value by that Number.
# $game_actors[Actor_ID].alter_sp_cost = Number
# $game_party.actors[ActorIndex].alter_sp_cost = Number
module KBattleFront
module ActorAsBattler
UPPER_Y = 160
LOWER_Y = 28
POSITION_OFFSET_Y = 12
# Formation Types: 0 - Above Status Windows, 1 - Centered, 2 - Sideview
START_FORMATION_TYPE = 0
end
module Alert
SURPRISE_PREEMPTIVE_PERCENT = 10
FRAMES_TOTAL = 20
# Type :Symbol => "Filename", etc.
START_TYPE_PICTURES = {
:surprise => "surprise attack",
:preemptive => "preemptive attack"
}
end
module Command
NAME_FONT_SIZE = 26
NAME_XY = [480, 20]
ORDER = [:attack, :skill, :guard, :item, :escape]
# Command Symbol => ["Command Name", "Icon"]
NAMES_ICONS = {
:attack => ["Attack", "001-Weapon01"],
:skill => ["Skill", "044-Skill01"],
:guard => ["Guard", "009-Shield01"],
:item => ["Item", "032-Item01"],
:escape => ["Escape", "020-Accessory05"]
}
CUSTOM_CLASS_SKILL_NAMES = {
2 => "Technique",
7 => "Blessing",
8 => "Spell"
}
end
module SkillAnime
JUMP_FRAMES = 24
GUARD_ANIME = 65
DELAY_SKILL = 90
DELAY_STATE = 17
EMPTY_COMMON_EVENT = 1
CASTING_SPELL = "Preparing %s"
end
DISPLAY_FACES = true
STATE_ICONS = {
1 => "046-Skill03", 2 => "050-Skill07", 3 => "Poison"
}
STATE_ICONS.default = "None"
Terms & Conditions
Free for use in any game.
Don't ever ask me to port it to any other Maker!
Don't drink coffee for a whole week before using it!
That's it!
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9
Maranatha!
The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.
My Original Stories (available in English and Spanish)
List of Compiled Binary Executables I have published...
HiddenChest & Roole
Give me a free copy of your completed game if you include at least 3 of my scripts!
Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
Maranatha!
The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.
My Original Stories (available in English and Spanish)
List of Compiled Binary Executables I have published...
HiddenChest & Roole
Give me a free copy of your completed game if you include at least 3 of my scripts!
Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE