KTurnOrder XP
#2
An Very Convenient Update is Coming Your Way!

Now version 1.0.5 of your favorite turn order script includes a future proof feature: it will correctly show any attacker's head on screen as many times as your battle systems or patches need them!

It also provides you with a way to adjust the HUD's Y coordinate at will. Just change the value of the OFFSET_Y constant accordingly. Winking

Code:
ENEMY_HEADS = []

Inside that array you can leave as many enemy ID's as needed. These enemies will use a custom head found in Graphics/Heads instead.
Default Size: 32x32 pixels
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List of Compiled Binary Executables I have published...
HiddenChest & Roole

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Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
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Messages In This Thread
KTurnOrder XP - by kyonides - 10-05-2024, 05:16 AM
RE: KTurnOrder XP - by kyonides - 10-06-2024, 03:34 AM



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