10-13-2024, 10:30 PM
(This post was last modified: 10-13-2024, 10:39 PM by kyonides.
Edit Reason: EDIT 5
)
Did you really check the update_equip_set method?
There you can see several calls to apply_set_efect.
And yes, it's spelled apply_set_efect with a single f. What a funny typo!
Posted while Wulfo was editing his previous post!
Keep in mind that update_equip_set is called from equip and level_change.
Actually...
That piece of code should have set all values to 0... but it fails to do so while running the demo.
The reason is that Atoa New Status script is not included... and that makes it an epic fail because those values should be set even if nobody includes the other script at all.
So the actual fix would be a way shorter than all the previous ones:
THE FIX
There you can see several calls to apply_set_efect.
And yes, it's spelled apply_set_efect with a single f. What a funny typo!
Posted while Wulfo was editing his previous post!
Keep in mind that update_equip_set is called from equip and level_change.
Actually...
Code:
def reset_set_status
status = ['maxhp','maxsp','atk','pdef','mdef','str','dex','int','agi','eva','hit']
status << ['crt','dmg','rcrt','rdmg'] if $atoa_script['Atoa New Status']
status.flatten!
for st in status
eval("@set_#{st} = 0")
end
@set_equipment_skills = []
@set_auto_states = []
@set_elemental_resist = []
@set_state_resist = []
forget_set_skills
end
That piece of code should have set all values to 0... but it fails to do so while running the demo.
The reason is that Atoa New Status script is not included... and that makes it an epic fail because those values should be set even if nobody includes the other script at all.
So the actual fix would be a way shorter than all the previous ones:
THE FIX
Code:
# * ATOA CBS - Equipment Set Variables Patch * #
# Scripter : Kyonides Arkanthes
# 2024-10-13
class Game_Actor
def reset_set_status
status = ['maxhp','maxsp','atk','pdef','mdef','str','dex','int','agi','eva','hit']
status += ['crt','dmg','rcrt','rdmg']
for st in status
eval("@set_#{st} = 0")
end
@set_equipment_skills = []
@set_auto_states = []
@set_elemental_resist = []
@set_state_resist = []
forget_set_skills
end
end
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Maranatha!
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My Original Stories (available in English and Spanish)
List of Compiled Binary Executables I have published...
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Give me a free copy of your completed game if you include at least 3 of my scripts!
Just some scripts I've already published on the board...
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Maranatha!
The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.
My Original Stories (available in English and Spanish)
List of Compiled Binary Executables I have published...
HiddenChest & Roole
Give me a free copy of your completed game if you include at least 3 of my scripts!
Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE