Calling Scripts
#2
Well, first, you need to inform us why you want to use call scripts.
Call scripts, used with the Event command "Call Script" I believe, are snippets of code that access a custom script or default script and does something with it. For instance, for GubiD's tactical battle system, one can turn it on or off using a call script. It take some knowledge of Ruby to use.
Reply }


Messages In This Thread
Calling Scripts - by aistinger - 12-02-2009, 04:16 AM
Calling Scripts - by Alpha-Mad - 12-02-2009, 05:17 PM
Calling Scripts - by DerVVulfman - 12-02-2009, 06:26 PM
Calling Scripts - by aistinger - 12-03-2009, 01:41 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Icon Display 1.0 scripts makes events impossible to go to events, which are passable Djigit 0 3,891 01-03-2015, 09:11 PM
Last Post: Djigit
   Calling Random Numbers Alistor 7 9,062 09-08-2013, 08:41 PM
Last Post: DerVVulfman
   How to get class name from Scripts.rxdata? MechanicalPen 2 6,700 08-13-2013, 05:50 PM
Last Post: MechanicalPen
   looking for day/night/weather scripts: Ahzoh 2 5,013 07-31-2013, 05:25 AM
Last Post: Ahzoh
   MrMo's ABS Ultimate and Other Scripts Erechel 6 9,529 05-07-2012, 03:37 AM
Last Post: Erechel
   Combine two scripts Kerdukie 0 3,321 12-25-2009, 02:16 AM
Last Post: Kerdukie
   Sideview Tankentai XP & SDK Scripts Ravenith 1 5,371 08-26-2009, 03:01 AM
Last Post: DerVVulfman



Users browsing this thread: 2 Guest(s)