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 Lycan ABS + GPlats?
#2
GPlats? Neer heard of the system. I cannot say how easy or hard it would be to do such a merger, but if one could merge Lycan with an Isometric map system, why not with a platformer and make their own version of Castlevania? Winking

Now, I worked dilligently to subdivide the methods of Lycan into itty bitty pieces. Most of the movement system in Lycan is controlled within Game_Player itself. But then again, that's how the default system worked..... just not as sliced-n-diced as mine.

I don't have time (today) to look into it. Mebby I'll have time to grab it tomorrow??? Or would you have a WIP demo? Just the basics of course.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
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Messages In This Thread
Lycan ABS + GPlats? - by swickster - 09-08-2014, 02:54 PM
RE: Lycan ABS + GPlats? - by DerVVulfman - 09-09-2014, 03:52 AM
RE: Lycan ABS + GPlats? - by DerVVulfman - 09-15-2014, 05:59 AM
RE: Lycan ABS + GPlats? - by DerVVulfman - 09-16-2014, 03:23 AM
RE: Lycan ABS + GPlats? - by swickster - 09-16-2014, 04:40 AM
RE: Lycan ABS + GPlats? - by DerVVulfman - 09-16-2014, 04:44 AM

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