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 OS Detection via Ruby
#5
Well, I did have some thoughts about that case...end myself. Why???....

BUMP
to Version 1.2

The system has gone through a subtle change, requiring TWO separate calls now. The first executes the system that determines which OS you are running. The second acquires the value for use in whatever script that requires it.

And what's extra special? It has been set up so it only allows you to generate the value ONCE! Meant to only execute once when the game engine starts, hitting the F12 key would force it to execute a second time and it would generate an 'unknown OS' error. This new version prevents that.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
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Messages In This Thread
OS Detection via Ruby - by DerVVulfman - 09-08-2019, 07:56 PM
RE: OS Detection via Ruby - by kyonides - 09-09-2019, 12:31 AM
RE: OS Detection via Ruby - by DerVVulfman - 09-09-2019, 03:44 AM
RE: OS Detection via Ruby - by DerVVulfman - 09-10-2019, 03:40 AM
RE: OS Detection via Ruby - by kyonides - 09-09-2019, 05:33 AM

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