Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 Expanded Encounter Areas
#4
An unobtrusive
UPDATE
has been made.


The script itself had not been altered.  There is no reason to do so.  However, the topic was altered to include a helpful developer's tool.

This tool is a simple little script allows you to visually 'see' the areas you define within 'Expanded Encounter Areas'.  When installed, you can simply press the [Shift] key on a map and the defined areas will be highlighted in various random colors.

It does nothing else but show the rectangular areas.  Still, it should prove useful.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
[Image: QrnbKlx.jpg]
[Image: sGz1ErF.png] [Image: liM4ikn.png] [Image: fdzKgZA.png] [Image: sj0H81z.png]
[Image: QL7oRau.png] [Image: uSqjY09.png] [Image: GAA3qE9.png] [Image: 2Hmnx1G.png] [Image: BwtNdKw.png%5B]
Above are clickable links

Reply }


Messages In This Thread
Expanded Encounter Areas - by DerVVulfman - 07-19-2020, 08:29 PM
RE: Expanded Encounter Areas - by kyonides - 07-19-2020, 08:47 PM
RE: Expanded Encounter Areas - by DerVVulfman - 07-19-2020, 08:59 PM
RE: Expanded Encounter Areas - by DerVVulfman - 08-09-2020, 03:34 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Dynamic Maps Expanded DerVVulfman 11 11,317 07-06-2021, 04:31 PM
Last Post: Melana
   Diablo II Waypoints - Expanded DerVVulfman 1 3,058 06-18-2020, 04:36 AM
Last Post: DerVVulfman
   Victor Engine - Encounter Rates Mod Victor Sant 0 3,634 01-13-2012, 09:34 PM
Last Post: Victor Sant
   RM2K Defined Encounters Areas RPG Advocate 0 4,310 03-03-2008, 05:56 AM
Last Post: RPG Advocate



Users browsing this thread: