Hello, I'm Here to Post FPLE ACE Stuff.
#1
I've been running the code in Claude AI & have made some improvements to the scripts.
I'm currently making a Pokai-Mon. game, a Legally? Distinct Parody of a different series...

https://www.youtube.com/@5BPlay

FPLE, Itself heavily modded for the below Addons.

FPLE 4~6 Side Box Event Addon + Z-Fighting, with a single comment I can make 4 sided box events with 1 sprite, even grass, which does causes the fps to drop a bit, so have to do a 5 Side Box with a player facing middle tile to save FPS.
FPLE Third Person Sprite, simply adds a back char.sprite you can move with a script call.
FPLE Animation Addon, This did something I don't know what or when but maybe useful.
FPLE Tile Swap Addon, Kinda Works for just 1 tile, but that one tile is now animated water on the floor, it can also
work with more tiles but it calls them in a random order so you'll have to figure it out & put tilesets in the right order.

All these are trying to deal somewhat with the same issue.
FPLE Backdrop Addon, Does Work, but didn't solve the issue, but It can now add a background color vs black/parallax.
FPLE Extended Addon, Semi Works, I can use 1 event as a wall that stretches 5 event spaces.
FPLE Border Wall Addon, Might work? Not really was trying to conjure a bounding box
at view distance to avoid the back ground from messing with opacity images on events.
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#2
HOWUUU!!!!!  (Translation from Lycan:  Good Luck!)

I wish you luck with 'legally distinct' as Nintenjerks would 'look' for an excuse to say it isn't legally distinct enough.   Fear They're petty that way.

Nice use of the FPLE.  I do not know if you only edited the RGSS scripts or not. But our thread for the MGC's First Person Labyrinth Engine also included source code for his custom Graphics DLL.  You can find the page right here:  CLICK

This is so giving me Elder Scrolls II:  Daggerfall vibes... apart from the combat system. Adding day/night is a nice touch. I'm looking forward to see how you handle interiors.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

[Image: QrnbKlx.jpg]
[Image: sGz1ErF.png]    [Image: liM4ikn.png]    [Image: fdzKgZA.png]    [Image: sj0H81z.png]
[Image: QL7oRau.png]    [Image: uSqjY09.png]    [Image: GAA3qE9.png]    [Image: 2Hmnx1G.png]    [Image: BwtNdKw.png%5B]
  Above are clickable links
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#3
I don't plan to edit the DLL I'd have no idea how to, I'm only AI adding code snippets to the script that I can look over with my limited scripting knowledge, since I'm just throwing noodles at a wall to see what sticks, the Rendered Walls to be exact.
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#4
If those flags were any redder I could call them crimson.

Generally we have a very firm stance towards the use of AI (as in, the generative variety that can be used as a stand in --albeit, a bad one- for human effort. If it scalps from the work of others, it's a problem. Plagiarism, A.I. aided or not- is grounds for an instant ban.)

But, so long as that isn't happening and your posts acknowledge the use of A.I. under the rules we set up here, I'll tolerate you.
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#5
I'll point out that we have an ADMIN who is, while doing work himself, is using AI as a testing and learning tool.

But true, anything that has actual AI designed work does need to have a notification of AI work involved.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

[Image: QrnbKlx.jpg]
[Image: sGz1ErF.png]    [Image: liM4ikn.png]    [Image: fdzKgZA.png]    [Image: sj0H81z.png]
[Image: QL7oRau.png]    [Image: uSqjY09.png]    [Image: GAA3qE9.png]    [Image: 2Hmnx1G.png]    [Image: BwtNdKw.png%5B]
  Above are clickable links
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