Lycan Attack Fatigue
#1
Lycan Attack Fatigue
Version 1.1



Introduction
How many people can swing a heavy barbarian sword over and over and not get tired? Not many. So I decided to write a little script that takes some points from the player which he will recover in due time.

This feature is fairly similar to the 'Action Fatigue' system in Bethesda Softworks' Elder Scrolls series. However, neither the RPGMaker series of engines, nor the Lycan ABS has a fatigue score. Given that, when the player or companions perform a melee attack, they will experience fatigue by having a reduction in their Skill Points (or SP). But These points can and will regenerate based on values set up in the script's configuration system.

This is a basic model script, only set up for actors and companions to lose points for fatigue based on melee attacks, and it is currently set up only to drain their SP. Aspiring coders may use this to alter enemies so they may suffer fatigue and may wish to set it to drain another value rather than Skill Points(SP). However, this IS a simple and final release public version. The only afforded changes to this script would be in way of bug fixes. No changes will be made for additional features.



Features
  • Set up how much fatigue an actor experiences based on what attack weapon they use
  • Prevent melee attacks when too fatigued
  • Slowly recover when not running or attacking



Script
The Script



Instructions
Paste this script below 'The Lycan ABS' and above Main to use. Configure as needed. The configuration system is fairly basic and has notations.



Compatibility
For use with RPGMaker XP and The Lycan ABS.



Credits and Thanks
Well, inspired by Bethesda Softworks, but it was very easy to code.



Terms and Conditions
Free for use, even in commercial games.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

[Image: QrnbKlx.jpg]
[Image: sGz1ErF.png]    [Image: liM4ikn.png]    [Image: fdzKgZA.png]    [Image: sj0H81z.png]
[Image: QL7oRau.png]    [Image: uSqjY09.png]    [Image: GAA3qE9.png]    [Image: 2Hmnx1G.png]    [Image: BwtNdKw.png%5B]
  Above are clickable links
Reply }


Possibly Related Threads…
Thread Author Replies Views Last Post
   The Lycan ABS DerVVulfman 114 173,521 08-11-2023, 02:25 AM
Last Post: DerVVulfman
   Lycan Companion Icons DerVVulfman 0 1,211 08-09-2023, 08:23 PM
Last Post: DerVVulfman
   Lycan Sneak Armor DerVVulfman 0 5,281 10-25-2015, 06:15 AM
Last Post: DerVVulfman
   Lycan ABS / MGC Mode7 Edit Patch DerVVulfman 2 9,512 10-18-2015, 07:12 PM
Last Post: DerVVulfman
   The Lycan ABS Isometric Maps Patch DerVVulfman 1 6,744 06-25-2014, 03:54 AM
Last Post: DerVVulfman
   Lycan Enemy Bars / MGC Mode7 Edit Patch DerVVulfman 0 5,816 06-12-2014, 04:05 AM
Last Post: DerVVulfman
   Lycan Oversized Enemy Targeting DerVVulfman 0 5,032 06-05-2014, 03:42 AM
Last Post: DerVVulfman
   The Lycan ABS Isometric View Patch DerVVulfman 4 10,626 04-23-2014, 04:58 AM
Last Post: DerVVulfman
   Title Skip for Lycan ABS JayRay 3 7,634 04-21-2014, 01:55 PM
Last Post: MetalRenard
   Meagan's Particles for the Lycan ABS DerVVulfman 0 5,066 06-07-2013, 04:21 AM
Last Post: DerVVulfman



Users browsing this thread: 1 Guest(s)