Ellemine's Power Attacks and Called Hits
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Ellemine's Power Attacks and Called Hits
Version: 1.0


Introduction

This script allows you to simulate zones on an enemy target that are more susceptible to damage while being a challenge for a strike. You can make it possible that heroes may deliver weak or strong attacks on any target. Or limit the called strikes upon a select group of enemies and define if enemies have viable zones for head-shots, center mass, or the like.

I wrote the instructions into the configuration section. Enjoy.



Features
  • Set up your game so you can deliver Power, Normal or Quick attacks
  • Or set up areas to target on select enemies
  • Let it be possible only certain classes can use these attacks
  • And let it be possible that attacks can be interrupted



Screenshots

[Image: qRpj25z.gif]



Demo

Nope



Script

In THREE parts:
Part 1: The Header
Part 2: The Config
Part 3: The Engine



Instructions

Plenty. All configuration instructions are in the configuration page.



Compatibility

Fairly compatible for RPGMaker XP systems as there are no rewrites to any classes, all content using aliased methods.



Author's Notes

Unlike other systems, this script adds new methods into the RPG::Item class itself, this to allow temporary adjustments to both the chance to hit a target as well as the possible damage applied.



Terms and Conditions

Free for use, even in commercial games. Only due credit is required.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

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