06-21-2010, 03:09 AM
Download Demo Version 1.1
From the makers of Super Mario RPG: The Seven Sages...
Quick Game Info:
-RPG Genre
-Made in RPG Maker XP
-Heavily edited Tankentai XP battle system
The story so far...
It's another day in Bowser's Castle. The Koopa King is recanting his past glories to a script toad (stolen of course) as suggested by his advisor Kammy Koopa. It's going rather poorly. A Koopa servant bursts into the room with urgent news: "Your Ruthlessness, there are some weird things going down in the dungeon!" Annoyed with the incompetence of his minions, King Bowser heads down the fix the problem with Kammy right behind him. Little did they know that this little disturbance would become a big problem, and Castle of the Koopa would soon be the stage for the fight fate of their world!
Confirmed Features
-Action Commands (Timed Hits)
-Full, Paper Mario style badges (All skills learned from badges)
-Mouse Support in battled and in field
-Mario, Luigi, and Bowser playable
-No more "changing suits" but you can learn suit skills from badges
(Example: Mario turns into "Fire Mario" to do his "Fireball" attack he learned from a badge he equipped as seen in the video.)
-5 types of badges (Party, Mario, Luigi, and Bowser, and Ally)
-Control Bowser/Kammy on main field at certain points of the game
-New, mouse-based first strike system
Videos
Beta Screenshots
Credits
shun's Mouse System
Atoa's Sideview Battle System & Add-Ons
Punk's Skip Title XP
Mohhunter's Menus
Rataime's Destruction Egine
Dubealex's Parallax Backgrouund Script
Autoscrolling Panaroma's by RPG Advocate
The Sleeping Leonhearts' Hero and Event Frame Script
Agckuu Coceg's Modified Advanced Weather Script
arevulopapo's New Particle Engine
Gubid's Enemy Detection System
Dubealex's Advanced Message Script
Raziel's Battle Report
From the makers of Super Mario RPG: The Seven Sages...
Quick Game Info:
-RPG Genre
-Made in RPG Maker XP
-Heavily edited Tankentai XP battle system
The story so far...
It's another day in Bowser's Castle. The Koopa King is recanting his past glories to a script toad (stolen of course) as suggested by his advisor Kammy Koopa. It's going rather poorly. A Koopa servant bursts into the room with urgent news: "Your Ruthlessness, there are some weird things going down in the dungeon!" Annoyed with the incompetence of his minions, King Bowser heads down the fix the problem with Kammy right behind him. Little did they know that this little disturbance would become a big problem, and Castle of the Koopa would soon be the stage for the fight fate of their world!
Confirmed Features
-Action Commands (Timed Hits)
-Full, Paper Mario style badges (All skills learned from badges)
-Mouse Support in battled and in field
-Mario, Luigi, and Bowser playable
-No more "changing suits" but you can learn suit skills from badges
(Example: Mario turns into "Fire Mario" to do his "Fireball" attack he learned from a badge he equipped as seen in the video.)
-5 types of badges (Party, Mario, Luigi, and Bowser, and Ally)
-Control Bowser/Kammy on main field at certain points of the game
-New, mouse-based first strike system
Videos
Content Hidden
Beta Screenshots
Content Hidden
Credits
shun's Mouse System
Atoa's Sideview Battle System & Add-Ons
Punk's Skip Title XP
Mohhunter's Menus
Rataime's Destruction Egine
Dubealex's Parallax Backgrouund Script
Autoscrolling Panaroma's by RPG Advocate
The Sleeping Leonhearts' Hero and Event Frame Script
Agckuu Coceg's Modified Advanced Weather Script
arevulopapo's New Particle Engine
Gubid's Enemy Detection System
Dubealex's Advanced Message Script
Raziel's Battle Report