12-20-2010, 07:56 AM
use number 2 and you want to use color darkening instead of gray.
so make your green look a little bit darker then you might want to increase your red.(now the colored plants on your map will seem more appealing and compliment the forest)
even so, you need to make the place look a little more crowded with wildlife.
so use up some events and layers to make it look even more dense.
not in the walkways, around them. think of the forest like a place with just about no space or little space to walk then cut out a walkway. meaning limited places to walk + specific places to walk that people did.
you don't want dead trees to ruin your scene, you want a nice and healthy forest, right?
remember, somewhere in your forest there MUST be a river.
the mountains are too square, make them curve more and sometimes curve out and then in.
after you do all that, add some fog, that would be leaf/forest fog(you know the one) and then do a custom image showing a series of light rays that made it way to the lower portion of the forest.
if you do that, then you won't believe that it's rpg maker ^_^
last thing to do, add people/animals and the you're good to go, rpg maker award ^_^
optional, an ingame HUD. it's the perfect(as close as you can get) informative eye candy.
after all that, show me what you turned up with.
so make your green look a little bit darker then you might want to increase your red.(now the colored plants on your map will seem more appealing and compliment the forest)
even so, you need to make the place look a little more crowded with wildlife.
so use up some events and layers to make it look even more dense.
not in the walkways, around them. think of the forest like a place with just about no space or little space to walk then cut out a walkway. meaning limited places to walk + specific places to walk that people did.
you don't want dead trees to ruin your scene, you want a nice and healthy forest, right?
remember, somewhere in your forest there MUST be a river.
the mountains are too square, make them curve more and sometimes curve out and then in.
after you do all that, add some fog, that would be leaf/forest fog(you know the one) and then do a custom image showing a series of light rays that made it way to the lower portion of the forest.
if you do that, then you won't believe that it's rpg maker ^_^
last thing to do, add people/animals and the you're good to go, rpg maker award ^_^
optional, an ingame HUD. it's the perfect(as close as you can get) informative eye candy.
after all that, show me what you turned up with.