08-18-2009, 02:16 PM 
	
	
	
		the stairs arent the same length
	
	
	
	
	
|  Maps and screenshots thread | 
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		08-18-2009, 02:16 PM 
	
	 
		the stairs arent the same length
	 
		
		
		08-19-2009, 06:02 AM 
	
	 
		Thanks for the comment on my maps!
	 
		
		
		08-19-2009, 11:09 AM 
	
	 
		Wyatt, that's a pretty establishing atmosphere! I also like the graffiti on the wall, stands out a bit and made it unique.
	 
		
		
		08-20-2009, 05:48 PM 
	
	 
		
		
		08-21-2009, 05:01 PM 
	
	 
		I've showed a friend at work 'screenshots' of what you've done with AnimBat and he is SO impressed.   These are is no exceptions. 
		
		
		08-21-2009, 07:15 PM 
	
	 
		what are you talking about wulfman?
	 
		
		
		08-21-2009, 11:23 PM 
	
	 
		
		
		08-22-2009, 12:19 AM 
	
	 DerVVulfman Wrote:I've showed a friend at work 'screenshots' of what you've done with AnimBat and he is SO impressed. Well, I have good stuff from http://www.spriters-resource.com/ my work is to put everything together. Those you can see here are almost all sprites from there, ripped from Nippon Ichi Software games (Disgaea, La Pucelle Tactics and so on, I love them). @Wyatt: that battle system is... it is very... that battle system... where's your battle system dude? ;) 
		
		
		08-22-2009, 01:29 AM 
	
	 
		Oh, thought so... it seems i have developed an eye for seeing what are rip offs.
	 
		
		
		08-22-2009, 03:17 AM 
	
	 
		Here is some progress on my project. Basically the Status Screen using Kain Nobel Window Command Icons (It's SDK Though someone is working on a NonSDK one) ![[Image: ProjectMILStatus.png]](http://i31.photobucket.com/albums/c378/Dragontripmon/RPG%20Maker%20Album/ProjectMILStatus.png) Basically The Battle System Using Paradog's Sideview Battle System (Though i'm not sure the Cogwheel bars will work with this windowskin.) ![[Image: ProjectMILBattle2.png]](http://i31.photobucket.com/albums/c378/Dragontripmon/RPG%20Maker%20Album/ProjectMILBattle2.png)  | 
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