H-Mode7
Hello.
How can I place the picture between the map and the character sprite?
I think that I should change the priority because the map is the same as the priority of the character sprite.
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i've have a irritating problem the first:
i see a black line on the right side of my screens
and i cant use transparent textures in my tiles like this:
[Image: aap.png]

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finalholylight > you have to use an event to have a tree like in the NeoM7. That's not like in the NeoM7 because the HM7 is originally designed to display worldmaps-like maps with small heights.

sinobi > the map and the characters are displayed in one unique sprite, therefore you can't place a picture between them unless you use an event.

renekokkie > did you remove the picture frame around the screen that is normally in the PSPDS script that you use ?
If you have a problem with transparency when importing pictures with RMXP, you should try to set it with an external image editor.
Some scripts :
Working on :
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Thank you, I thinks about the another way.
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(08-02-2011, 07:42 AM)MGC Wrote: renekokkie > did you remove the picture frame around the screen that is normally in the PSPDS script that you use ?
If you have a problem with transparency when importing pictures with RMXP, you should try to set it with an external image editor.

yes i deleted it with photoshop



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can you make a antilag script for pspds?
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MGC u can transfer some comands in neo mode 7 to hmode7 ?
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I do not understand, when I try to play the maps are distorted, I can not understand how
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[Image: qew.png]

this is a better version.
what can i do?
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Hello, I develop a game on rpg maker xp and when I play I keep having the screen that closes for no reason, here is a screen of map [Image: probleme-2bd0176.png]
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