04-05-2010, 08:47 AM
An Event on each map that would create a text box notifying the player that he/she has "leveled up" when they have, in fact, leveled up.
Does that make sense?
THX
Does that make sense?
THX
![]() |
04-05-2010, 08:47 AM
An Event on each map that would create a text box notifying the player that he/she has "leveled up" when they have, in fact, leveled up.
Does that make sense? THX
04-05-2010, 02:35 PM
04-05-2010, 11:50 PM
...That script wasn't what I was referring to.
My game works on a quest based system, so I'm going to need a notification that doesn't apply only to post-battle-screens. Which is why I said "An event on each map."
04-06-2010, 07:21 AM
How many playable characters do you have?
Do you add and remove characters during the game? What kind of information should this message show? Just "Joe leveled up"? Do you want the ordinary message window that you have to close or something that fades away automatically?
04-06-2010, 04:14 PM
1, no, yes, fades away automatically.
04-06-2010, 04:24 PM
You should make an animation and some conditional check.... .-.
04-07-2010, 08:04 AM
Or you can try this:
Code: #==============================================================================
04-09-2010, 06:48 PM
U ROK
That's exactly what I was looking for. |
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