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 Zara's Baneful Poisons
#1
Zara's Baneful Poisons
Version 1.0



Introduction
This is a poison enhancement script that lets you, the game designer, make all sorts of poisons. Whereas the default system used a hardcoded formula to calculate the damage inflicted for a poison effect, you can now adjust how much or little damage is applied for a poisonous state. Not only that, but you now have the ability to inflict multiple poison status effects onto a target rather than just one.

Yes, boys and girls! You can have a character feeling the burning effects of a cobra bite and the sickening sensation of botulism --at the same time! The effects don't replace one another. They run together!





Script
The Script
Txt file saved with the .doc extension.



Instructions
Plenty. But it's all in the script.



Compatability
This system rewrites the slip_damage_effect within the Game_Battler class, and rewrites the check_map_slip_damage within the Game_Party class. Other than that, it should be compatible with various battlesystems including Charlie Fleed's CTB and Cogwheel's RTAB, though I cannot account for any systems made with the RPGMaker XP SDK.



Terms of Use
Free to use, even in commercial projects. Just note that I need some form of due credit... even a mere mention in some end titles.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
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