NetherQuest 0.83b (Updated: 12/15/2017)
#1
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By: Ixfuru
Current Demo Version: 0.83b
Current Demo Playtime: About 55-90 hours, player dependent

UPDATE LOG 0.83b

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THE STORY
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THE WORLD
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THE RACES
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THE CHARACTERS
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THE QUEST AND GAMEPLAY
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SCREENSHOTS
"Lots of Images here!"

SCREENSHOTS UPDATE 0.81

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SCREENSHOTS UPDATE 0.83b


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CREDITS
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THE DEMO
NETHERQUEST 0.83b


QUESTIONS AND ANSWERS
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HELPFUL HINTS
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KNOWN BUGS
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THE HISTORY OF NETHERQUEST
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#2
What is this game about? You know, I don't mean what's its history or story or plot, I would like to know what is the main focus of the game, the initial heroes' goals, whether or not this game is about battles or puzzles or if it is a thriller or a survival. What can you tell us about what I mentioned here?
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9

Maranatha!

The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.

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My Original Stories (available in English and Spanish)

List of Compiled Binary Executables I have published...
HiddenChest & Roole

Give me a free copy of your completed game if you include at least 3 of my scripts! Laughing + Tongue sticking out

Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
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#3
You are right, kyonides. I forgot the most important part, didn't I. Will add it now. Thanks for pointing that out.

***EDIT***
I'm gonna post the changes to the original post now. When they are entered, you'll find them in the following new sections:

'THE QUEST and GAMEPLAY'
'QUESTIONS and ANSWERS'
'HELPFUL HINTS'
'KNOWN BUGS'
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#4
Reading through the post and checking everything out :)

You've really got a talent for coming up with with unique names. I'll admit my guilt as I usually read just a small portion of written story and skip straight to screenshots, but in all actuality, you come off as an excellent writer.

I'm checking this game out right now :)
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NEW ALBUM OUT NOW!

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#5
Thank you, Kain_Nobel. Let me know what you think.
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#6
I have the feeling this game is about exploring, going on adventures but I still think there's some need for more conflicts, dilemmas, difficult choices to make instead of just having too many things to test or to taste. Perhaps you're are trying to avoid that kind of plots on purpose due to the nature of your game. Anyway it's just one of probably several impressions to come and I admit I haven't played it as of today but I wondered if there are such options or events or plot twists included in your game.
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9

Maranatha!

The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.

[Image: SP1-Scripter.png]
[Image: SP1-Writer.png]
[Image: SP1-Poet.png]
[Image: SP1-PixelArtist.png]
[Image: SP1-Reporter.png]

My Original Stories (available in English and Spanish)

List of Compiled Binary Executables I have published...
HiddenChest & Roole

Give me a free copy of your completed game if you include at least 3 of my scripts! Laughing + Tongue sticking out

Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
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#7
Hmmm. Well, kyonides, I appreciate you taking interest in the game enough to check it out and formulate an opinion. Also, I respect your opinion. I may not completely understand what you are saying. In my eyes, there are plot twists and such. I just feel that often too much information is like the bad movie trailer commercial that spouts out all the good parts and ultimately lets the viewer down when they shell out the cash at the theater see it. So I would say, yes, for those looking a story, twists and turns, they're there. At least in my opinion. I think the difference between NQ and some games is that it's not restrictive. It does not force you into the role of a specific character or characters. You can start with a party of two, or a party of eight. You can start with six wizards or three knights. The story is based on historical events and not just the individual life of the hero. The good part is that the player is tasked with fulfilling prophecy and collecting things (as is the case in a lot of RPGs), yet they are not instructed to do it in a particular way. There's no 'order'. The outlying story evolves and is revealed as the player finishes parts of the main quest, whenever (or in some instances, wherever) such events occur. Another thing that I focused on when creating Netherquest is providing real-time cut-scenes apart from the party. These cut-scenes give the actual player a glimpse into the world's most interesting and famous figures and thus makes the moment when you 'meet' those people, that much more rewarding.

Anyway, kyonides. This game will not be for everyone. Like I allude to in the post, if you're looking for a traditional RPG with a pre-set path and actors whose stories are detailed and already written, then Netherquest may not be for you. And that's okay. I realize people are looking for different things. For instance, I can't stand first-person shooters and my eldest son loves them. I don't like those match-em-up games like 'Candy Crush' and such. But my wife adores them. I believe part of the reason we thought we could make our own little company is that we all have different game genre favorites and therefor approach making games with completely different eyes.

Again, I thank you for your honesty and your critique, I don't want to turn people away from my game because it lacks the things you suggest it does. Still, in that regard, I must stay true to myself and create something that I love. After all, the reward of true, creative passion comes not from making something pleasing to the pre-conceived notions of others, but through following a course that stirs one's own heart.
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#8
Okay. So, it's been a long time. But I've released a new demo to NetherQuest, and I thought you should know about it. The new demo includes lots of changes. Too many to mention here. But, I will say that it went from 20 hours, on the last post, to 60 or more now. It all depends on how fast the player wants to go, and how much he/she wants to explore. The nation of 'Ona' is completed and the nation of 'Illian' has also been created. I have posted some new screenshots in the original post and I've re-linked the demo. I hope y'all will keep playing and give me some feedback. Even if it's just to tell how far you got and that sort of thing.

I've already begun work on the nation of Nor, which is probably a few months away.
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#9
NetherQuest has been updated to version 0.82! This will add up to 5-10 hours of gameplay. The new update includes the Nation of Nor, and the city of Cruces. Also, work has been started on the volcano, Mt.Orion. Several new systems, including the Smithing system has been added, (though that system is still in its infancy), and a new gambler's game, 'War', has been added in the city of Cruces.

As always, report any bugs.
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#10
NETHERQUEST demo version 0.83b has been released! Thanks to those who have tried it out and offered feedback. The newest update improves on previous versions by adding about 15 more hours of playtime for the thorough adventurer. Also, we have completed the blacksmithing system, adding a mining system to go with it. A few of the more large-scale alterations to the game include:

CHARACTER CREATION INFO WINDOW
This has been something which people who have played NQ have suggested. Basically, when creating your party at the onset of the game, an info box, displaying parameter changes of the character based on the highlighted selection appears. This is true with changing race and class. This will improve the player's ability to design and create the party he/she wants.

COMBAT BONUS CHAINS
Although this does not alter the calculations of NQ damage, the player is now made aware of bonuses given on each strike they make in combat. For instance, if a player character uses a fire spell, many factors go into making the full damage of the attack. Attacker's intelligence, Spell's damage, Caster's position on the battlefield, armor class rating of defender, defender's fire resistance, etc. Now, these things are made visible to the player in a window that shows a new bonus whenever it is added to the calculation.

Be sure to report bugs, concerns, suggestions. Also, post some screenshots! Ask some questions about a specific part of the game. I'd be glad to respond to any of these things.

Most of all, if you're playing, keep at it! The stars are out there!
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