02-06-2022, 07:56 AM
(This post was last modified: 08-11-2024, 03:16 PM by DerVVulfman.)
DoubleX RMMV Status Bars Compatibility
Version: v1.00a
Introduction
* Fixes DoubleX RMMV Status Bars compatibility issues
Prerequisites
* DoubleX RMMV Status Bars
* Nothing special for most rudimetary use cases
Script
Code:
/*============================================================================
* ## Plugin Info
*----------------------------------------------------------------------------
* # Plugin Name
* DoubleX RMMV Status Bars Compatiblity
*----------------------------------------------------------------------------
* # Terms Of Use
* 1. Commercial use's always allowed and crediting me's always optional.
* 2. You shall keep this plugin's Plugin Info part's contents intact.
* 3. You shalln't claim that this plugin's written by anyone other than
* DoubleX or my aliases. I always reserve the right to deny you from
* using any of my plugins anymore if you've violated this.
* 4. CC BY 4.0, except those conflicting with any of the above, applies
* to this plugin, unless you've my permissions not needing follow so.
* 5. I always reserve the right to deny you from using this plugin
* anymore if you've violated any of the above.
*----------------------------------------------------------------------------
* # Prerequisites
* Plugins:
* 1. DoubleX RMMV Status Bars
* Abilities:
* 1. Nothing special
*----------------------------------------------------------------------------
* # Links
* DoubleX RMMV Status Bars:
* 1. https://pastebin.com/5BMvWPbu
* This plugin:
* 1. https://pastebin.com/AXm9hePk
* Mentioned Patreon Supporters:
* https://www.patreon.com/posts/71738797
*----------------------------------------------------------------------------
* # Author
* DoubleX
*----------------------------------------------------------------------------
* # Changelog
* v1.00a(GMT 0700 6-2-2022):
* 1. 1st version of this plugin finished
*============================================================================*/
/*:
* @plugindesc Fixes DoubleX RMMV Status Bars compatibility issues
* @author DoubleX
*
* @help
*============================================================================
* ## Addressed Plugins
*----------------------------------------------------------------------------
* # Yanfly Engine Plugins - Battle Engine Extension -
* Animated Sideview Enemies
* 1. The status bars in DoubleX RMMV Status Bars are needlessly mirrored
* as well when mirroring animated sideview enemies
* - Reference tag: YEP_X_AnimatedSVEnemies_UnmirrorMirroredStatusBars
* - Extended Window_Patb_Bar.prototype.updateBar to mirror the status
* bars again if their parents are mirrored
* - This fix might cause minor performance issues on low-end mobiles
*============================================================================
*/
var DoubleX_RMMV = DoubleX_RMMV || {};
DoubleX_RMMV['Status Bars Compatibility'] = 'v1.00a';
/*============================================================================
* ## Plugin Implementations
* You need not edit this part as it's about how this plugin works
*----------------------------------------------------------------------------
* # Plugin Support Info:
* 1. Prerequisites
* - Basic knowledge of how DoubleX RMMV Status Bars and each
* addressed plugin work
* - Some RMMV plugin development proficiency to fully comprehend this
*----------------------------------------------------------------------------*/
if (DoubleX_RMMV["Status Bars"]) {
DoubleX_RMMV.Status_Bars_Compatibility = {};
/*----------------------------------------------------------------------------*/
// Don't check if animated sideview enemies are on as it's a general problem
if (Imported.YEP_BattleEngineCore) {
(function(SBC) {
'use strict';
SBC.Window_Status_Bar = {};
var _WSB = SBC.Window_Status_Bar;
_WSB._updateBarStatuses = Window_Status_Bar.prototype._updateBarStatuses;
Window_Status_Bar.prototype._updateBarStatuses = function(battler) {
// v1.00a - v1.00a; Extended
_WSB._updateBarStatuses.apply(this, arguments);
// Added to mirror the status bar again if its parent's mirrored
if (this.visible) Sprite_StateIcon.prototype.updateMirror.call(this);
// YEP_X_AnimatedSVEnemies_UnmirrorMirroredStatusBars
}; // Window_Status_Bar.prototype._updateBarStatuses
})(DoubleX_RMMV.Status_Bars_Compatibility);
} // if (Imported.YEP_BattleEngineCore)
/*----------------------------------------------------------------------------*/
} else {
alert("Place Status Bars Compatibility below Status Bars.");
}
/*============================================================================*/
FAQ
* None so far
Credits and Thanks
* None
Author's Notes
* None so far
Terms and Conditions
* Commercial use's always allowed and crediting me's always optional.
* You shall keep this plugin's Plugin Info part's contents intact.
* You shalln't claim that this plugin's written by anyone other than DoubleX or my aliases. I always reserve the right to deny you from using any of my plugins anymore if you've violated this.
* CC BY 4.0, except those conflicting with any of the above, applies to this plugin, unless you've my permissions not needing follow so.
* I always reserve the right to deny you from using this plugin anymore if you've violated any of the above.
Changelog
v1.00a(GMT 0700 6-2-2022):
1. 1st version of this script finished