Major
BUMP
to version 1.5
Plenty of changes were made. This for the Menu's Command Options list, the window where you see the party members, the Game Stats bar, Audio AND graphics.
So you can see why I didn't make a bump to just version 1.1
First, the Party Members window. By default in all demos, you have a 2 by 2 lineup of your heroes. It is a 2 column menu option, though it could be set to 1 column so all heroes are shown in a completely vertical list. It could ALSO be set to 3 column or 4, but in there lay the problem. While I could set up the columns, the dimensions of the party member window was fixed, and prevented resizing within the configuration section. That was a serious problem that had to be addressed. Also, there was another issue regarding the heroes where the system would only render heroes on the visible screen. While the system allowed for the menu to scroll (for large parties or whatnot), only those drawn in the visible screen appeared, and scrolling showed blank spaces where heroes SHOULD be visible. Clickable, yes. But not visible.
Yeah, that was major. The Audio upgrades are minor in appearance, but are compatible with some other audio systems tied to the classic Game_System audio methods. Meanwhile, there were issues with Xail's 'menu music' system where it didn't properly save/restore field map music both when editing from a menu option, or dealing with saved/loaded games.
Of the graphics, you are no longer stuck to using a single image Layout background as seen before with the Visual demo. Graphic backgrounds can be made for individual windows (ie one graphic for the help window, another for the party window, etc). But of that, I now go to the next topic.
The Command Options and Game Stats are partially connected to the new graphics. Already in the system, you can turn 'on' Command options later in-game (or optionally disable them). But until now, the graphic backgrounds for the command window did not resize to match. A static image is exactly that... static. But now the system allows for a segmented graphic system so the background behind the menu options expands with it.
The Game Stats... well, I made it so certain stats can he hidden until customized in-game switches are turned on too, and the graphic system works with it too.
I've been busy, and all that has been done.
All the demos have been upgraded, and the main page now sports a fourth Visual demo, it showing off individual graphics-per-window, and its expanding command options. I just didn't set it up for the Game Stats to expand in this demo.
Enjoy.