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07-31-2017, 02:26 PM
(This post was last modified: 07-31-2017, 02:28 PM by LunarBerry.)
(07-31-2017, 05:38 AM)TsunamiJurai Wrote: I could make some type of game trailer by recording a few shots from game and introducing the characters?
That would be great, but at the moment we don't have enough game content to make a decent trailer or video at this time. What I would suggest is if you have something already worked on, to show it to Siletrea to see if your style is something we could use, as she makes the final decisions on the project (as she's the creator, etc.)
Since the demo, itself, is a promotional material, we'll not be needing a video trailer for it, more "word of mouth" about it will do for now. We'll most likely need videos and such more closer towards when the project is nearly completed. Which may take a bit at this time since we are a small team and are spreading all the current jobs amongst ourselves.
(07-31-2017, 08:14 AM)MetalRenard Wrote: Cool, I'm glad you have that much stuff already sorted. I'm at the stage where I can't really justify becoming a full member of a project due to time commitments of being an adult (boo-hoo) but here are a few of my songs. Let me know if you want a piece (say, a main theme or something, as I love telling a story in my music).
I can completely understand, my job keeps me on my toes a lot of times, as well. Would love to not adult anymore, but the bills won't let me, lol. Most of the stuff we have on hand are resources I've collected, bought or bookmarked over the years with the intent to use in my game projects but it happened to be very useful for this situation. Essentially having more team members (or any help in general) is to help spread the workload and ease things up for us, it also helps to move things along faster. I essentially joined to help out with her project cause I developed a fondness for her story/characters as I was helping to sprite her main character, but also looked at it as good practice/learning on game making.
Your music does sound awesome, btw. :) It kind of does sound like some of the types of music we may be looking for. I'll let Siletrea figure if we can use any or not. Thank you for your time ^_^
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hey everybody! Lunarberry and I have been working hard on making Yesteryear into something GREAT! ...but then we realized! you guys can't see whats being done!
so we figured out how to solve this problem and happily compiled it together into a way that you all can see and follow the progress before we can post the next big playable update!
A LOG!
(no not the ones you find on the beach)
a Progress Log!
this log will be frequently updated with our goals and tasks for game development!
(plus since I'm a dork you may see some funny stuff as well!)
enjoy everyone!
if anyone has comments or suggestions don't feel shy about using this thread to talk about it!
Lunarberry and I are overly excited to talk about our creation and will always try our best to reply in a timely fashion!
now without further ado! here you go!
https://docs.google.com/document/d/1weDO...sp=sharing
we will be letting you folks know about any log updates using the main page SHOUTBOX! so keep an eye out!
new logo for Yesteryear created by Lunarberry!
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Oh! I love log updates! This should be fun!
Now I can see the updates! Woooooow!
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(08-11-2017, 04:48 AM)Bounty Hunter Lani Wrote: Oh! I love log updates! This should be fun!
Now I can see the updates! Woooooow!
hey if you think THATS cool then you should check it out now! Lunarberry has made the log BEAUTIFUL!
(plus its helped make us more productive!)
new logo for Yesteryear created by Lunarberry!
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It's good to hear you're working hard on your game project, but I somehow I found out then that can't stand those trillions of hearts placed everywhere on the progress log XP
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(08-13-2017, 05:26 AM)kyonides Wrote: It's good to hear you're working hard on your game project, but I somehow I found out then that can't stand those trillions of hearts placed everywhere on the progress log XP
hehe originally it was very simple but then Lunarberry wanted to snazz it up a bit so I just let her have fun!
I think it looks super nice TBH but I understand its not everyones fave
new logo for Yesteryear created by Lunarberry!
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Ok some new screen shots! This is the current main game menu (which was totally redone/designed from a previous menu design we were using, originally). Depending on how far we get to in the next demo update, you may or may not see this menu till demo completion or till commercial game. There may still be some refining, but for the most part it's done. I'm hoping to edit the layout and stuff for the character screen, but for now this is fine.
Select Confirm select
select.png (Size: 479.15 KB / Downloads: 15)
confirmselect.png (Size: 478.8 KB / Downloads: 13)
______・*。☆彡Ƹ̵̡Ӝ̵̨̄Ʒ*~゚・。 )O( 。・゚~*Ƹ̵̡Ӝ̵̨̄Ʒミ☆。*・______
MoonFaerie Studio: (Formerly LunarBerry Studio)
http://www.moonfaeriestudio.com
Deviantart gallery: https://www.deviantart.com/moonfaeriestudio
--------------・*。☆*~゚・。Ƹ̵̡Ӝ̵̨̄Ʒ。・゚~*☆。*・--------------
Current Game Project(s):
In collaboration w/Siletrea:
----------------------------------
My Personal Project(s):
I do all sorts of arts and crafts :P ... and randomly too
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Wow, that looks crazy cool!
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Looks awesome, very stylised and unique. I can already imagine the sound effects... Please don't use a simple beep, it would break my immersion! :)
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(08-27-2017, 07:54 AM)MetalRenard Wrote: Looks awesome, very stylised and unique. I can already imagine the sound effects... Please don't use a simple beep, it would break my immersion! :)
don't worry about that! it would break our immersion in our own game if it was the standard beeping sounds!
new logo for Yesteryear created by Lunarberry!
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