HEY HEY JAY RAY #4
Sug-Sug the Super ORC!!!
So, you're just starting out in the game... and you see and face your first orc! The Greenish Grey Skin, the jagged armor, the hug battle axe that cleaves almost a fourth of your hit points in a single blow! ACK! You try to escape the first round, the second round, chug a potion when you realize you can't leave, and try to beat the orc, barely defeating him with a few hit points left, but WOW, you leveled!!!
Twenty game hours later, you run back to your old stomping grounds for some talk with an NPC that asked you to return, and you get that fadeout that tells you you're about to have a battle! It's another ORC! While you've been practicing, you're confident in your abilities now, in the ability to defeat your orc in honorable combat. You ready your attack, and... kill him in one hit.
Here we go with the Hey Hey Jay Ray discussion....
Should this always be, should enemies not level up, meaning that they stay that level throughout the entire game?
Or, should we have Sug-sug the Super-Orc, who only shows up for levels 15-20 characters, has three new human-smashing skills, and three times the hitpoints? OR...
Should players never be scaled that much higher than the monsters they will eventually face... Sure, maybe a few hitpoints and a few points here and there, but making the scale between a 1st level character and a 90th level character not that large of a change?
Or have you found a different solution that suits you?
NEXT: Ten Second Tim!
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