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  Archived Script Listings
Posted by: DerVVulfman - 01-08-2019, 04:18 AM - Forum: Scripts Database - Replies (21)

ARCHIVED SCRIPT LISTINGS

Here, you can find a list of all archived Scripts that are not within the main "Scripts Database" board, but within separate Forum boards dedicated to sites archived.


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  DEMO ISSUES? JUST DO THIS.
Posted by: DerVVulfman - 06-11-2017, 05:17 PM - Forum: Scripts Database - No Replies

DEMO ISSUES?  JUST DO THIS.



Not everyone uses the same version of RPGMaker XP (or the like).  Some demonstration packages were made with RPGMaker XP version 1.02, some with RPGMaker XP 1.04, or perhaps a Japanese edition instead of your English edition (or visa versa).


If you are finding that the demo you are trying to use is giving you issues, just do a simple bit of an edit.


STEP 1:  Look at your own system's game.ini file.  It may read like this:
Quote:[Game]
Library=RGSS104E.dll
Scripts=Data\Scripts.rxdata
Title=MyStupidProject
RTP1=Standard
RTP2=
RTP3=

And then look at the Game.Ini of the one giving you problems.  It may look like this:
Quote:[Game]
Library=RGSS100J.dll
Scripts=Data\Scripts.rxdata
Title=私の愚かなプロジェクト
RTP1=Standard
RTP2=
RTP3=

The problem is not the title (which is 'MyStupidProject' in Japanese), but the library which is why I altered the file's color in the quotes.  The demo is trying to use a .DLL file which you do not have.  And very likely, you need to do a little replacing.  That is.... if the demo does 'not' include the so-mentioned .dll file in the project's ROOT directory.  

Having the DLL in the same folder as the Game.exe would alleviate the issues.  It is also necessary if it is to be playable on PCs without RPGMaker installed.




FIXING IT

It will require a bit of an edit to make the demo work for you if it is using a different VERSION of RPGMaker than what you have installed.  This is not hard.


Change/Edit the offending INI file to use the DLL file which is in YOUR system, so it looks like this:
Quote:[Game]
Library=RGSS104E.dll
Scripts=Data\Scripts.rxdata
Title=私の愚かなプロジェクト
RTP1=Standard
RTP2=
RTP3=

(Some people may be using RGSS105E.dll if a newer one than mine is available.)

And then replace the Game.exe and Game.rxproj files in the offending demo with the ones you use.  The Game.exe file is attuned to the .dll file it requires, so just editing the .ini file isn't enough.

So with all that done, the demo will now be set up to use your .dll file and RPGMaker XP system

This should also cover differences in any updated versions of RPGMaker VX and/or VXAce.

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  For New Account Signups!
Posted by: DerVVulfman - 05-13-2017, 09:11 PM - Forum: Announcements and Updates - No Replies

Dear Members and Friends,

After some months, a few incoming members appeared to deliver advertisement posts.  At the same time, others who entered the forum posted the merest of greets within other threads solely to gain the benefits.  And in one instance, the incoming member opted to merely quote/reply an entire post without entering any content of his own.

Our forum's staff has been dilligent in eradicating any offending spam posts and advertisements, and should be commended for their work.

In an effort to make their work easier and to eliminate spam content from entering, the policy where an incoming member is required to merely make a single post has been altered.  No longer may a newly signed member be permitted to author or post content wherever they wish.  Instead, new guidelines have been crafted which should eliminate potential spam.

Incoming members are now requested to create or post an introductory thread within our Occasions forum.  They will only be able to post within the Occasions and Feedback forum until the forum's automated system detects their first posting before automatically upgrading their membership to fully registered accounts.  It is an automated system, so there should be no difficulty in becoming fully registered.

However, we do have stipulations that their first post not be spam lest it be removed.  The posting of spam content to join the forum and gain access to our PM system is still frowned upon.  And it is our intention to protect our members from harassment and unwanted avertisement content.

I hope that this gives our members a feeling of comfort as we continue in our efforts to make Save-Point a safe and secure forum.

The Resident Werewolf
DerVV

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  Warning! Resources to Avoid for Legal Reasons!
Posted by: Bounty Hunter Lani - 09-22-2016, 05:04 AM - Forum: Resources Database - Replies (8)

Hey guys. I've got a new topic here that I think should be helpful for a lot of Makers. 
It's also an important one that will be updated as necessary!
(I mean, look at the title! Scary, right?!)

Click these to get to a topic:

MUSIC - TuneCorp's Practices - Bounty Hunter Lani
GRAPHICS - Commercial Game Icon Rips - Steel Beast 6Beets


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  Forum Script Listings
Posted by: DerVVulfman - 06-19-2009, 04:00 AM - Forum: Scripts Database - Replies (35)

[Image: rDePbbr.gif]


Remember to check out the Template for Sumbitted Scripts.
Template

Also available are the
SDK - Standard Development Kit*
and the

MACL - Methods and Class Library


* The SDK is a rewrite of many of the default classes, a module with scripting tools and a set of scripting standards. The SDK is aimed at the combatable issues of many scripts fighting over the same methods of the default classes.
SDK Team Members: Near Fantastica ? Fuso ? Wachunga ? Prexus ? Trickster ? SephirothSpawn


POST ICON DEFINITIONS and INDEX
The index is clickable for immediate access to a given category
  • [Image: menusystem.png]If you want to have a new menu design, here's the place to look.
  • [Image: menusysadd.png]You have a new menu feature or something that changes an existing one?
  • [Image: battlesystem.png]You want a new battlesystem rather than the default? Come on over.
  • [Image: battlesysadd.png]If you're looking for something to tweak your existing battlesystem, come on in.
  • [Image: messagesystem.png]If the default message system doesn't appeal to you, try these features.
  • [Image: input.png]Systems that change the keyboard system or add new data entry features, try these.
  • [Image: hudbar.png]Want a new bargraph? Want a heads-up-display on the map? Come on in.
  • [Image: journal.png]If you want to be able to keep track of your adventure, a journal may help.
  • [Image: environment.png]You wanna affect the weather, daylight settings or whatnot? Try these.
  • [Image: storesinn.png]These include item shops, custom inns or other niceties
  • [Image: saveload.png]You want a new way to save and/or load your game? Come look here.
  • [Image: enemydev.png]Systems that change enemy behavior or stats go in here.
  • [Image: actordev.png]Features that change individual heroes belong here.
  • [Image: partydev.png]Things that affect the party as a whole are in here.
  • [Image: map.png]Systems that change the way the map moves or operates are in here.
  • [Image: movement.png]If you want your heroes to move faster, slower or other ways, come look here.
  • [Image: titlegameover.png]Systems that change the title screen as a whole are here
  • [Image: equipdev.png]Systems that affect your weapons and/or armor belong here
  • [Image: itemdev.png]Systems that affect items and how they are used are in here
  • [Image: skilldev.png]You want a new way for skills to work? This is the category to look.
  • [Image: mini-games.png]Some challenging games to spice up your RPG Adventure.
  • [Image: audioen.png]If you want a new way to tweak the audio in your system or have a new audio feature, look here.
  • [Image: videoen.png]Want some visual spice in your game, look here for new add ons.
  • [Image: systemen.png]Specialized enhancements not covered above for your gaming project.
  • [Image: compilationsets.png]Mainly demos... These contain multiple systems that work in tandem.
  • [Image: designtools.png]Systems that help in game development, like debugging scripts, are here.
  • [Image: other.png]Basically, everything else
Your clickable index page.
Click a 'Heading' to bring up the script category of your choice.


SCRIPT LISTING LAYOUT:
{Engine Icon}Script / Topic Title
Author of script (date of post)
Poster of script (date of post)

Brief description of post




PM me for any corrections.

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