Posts: 26
Threads: 13
Joined: May 2009
Random Jimmyly's Event System
Version: 0.1
Features & Videos
Demo
http://www.mediafire.com/?rzmz4mjmn44
Instructions
In the Editing Click the
Red Book for Comment Notes.
You need to know how Switch and Variable works.
You need to know the \v[#] Works.
FAQ
If I ever update or make a new event system I will post it here.
Compatibility
RMXP
Can be done in
RMVX, RM2k3
Credits and Thanks
ME, me, and I
Posts: 25
Threads: 2
Joined: May 2009
really nice, now testing XD
by the way the link for the Weapon evo system doesn't work.
Posts: 11,238
Threads: 649
Joined: May 2009
S-s-s-skill tree? Actually, I've been looking for a skill tree system (hoping for a script-based one). I am gonna have to check this out when I get off work. :)
Posts: 26
Threads: 13
Joined: May 2009
Link Fixed
A script Version of Skill Tree? Der what I do you can do better and trust me I'm like a 1 Step above a nub in scripting.
Posts: 627
Threads: 38
Joined: May 2009
I posted a reply, already, but it seems it didn't go through so.... Round 2.
This is actually pretty good. The skill tree kind of reminds me of the sphere grid from FFX for some reason. The only thing, and this is just my opinion, I don't think the cursor should be able to move off course. Other than that it's good.
My partner in crime = TREXRELL