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02-01-2017, 12:10 AM
(This post was last modified: 10-19-2021, 01:51 AM by DerVVulfman.)
Wonderin' if Yin is still here to ask 'em if I could use their song in my game:
"Turning iron ore into iron swords is a hard process, for one must first dig out the rock, and melt it to refine it, then one must pour that metal into a mould, let it cool a bit, and pound on it while it cools even further. Games are no different." - Ahzoh
Universal Declaration of Human Rights in Vrkhazhian
ʾEšol ḵavud ʾelẕakud lav ʾezʾaẕud zwazaršeru ya lit žalneru lav lit t͛enud. Ṗal sa-ražheru lav raržižu paplam lav ṗal widsaṟam bemaḵu šuku lit ʾeyṭu waẏnilaẇ.
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
Posts: 89
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Yin says its no problem for you to use that song.
Posts: 713
Threads: 23
Joined: Jul 2013
(02-04-2017, 02:36 AM)trexrell Wrote: Yin says its no problem for you to use that song. Aye, thanks. Some way to download? Otherwise I'm relegated to recording through audacity, which tends to be all staticky.
"Turning iron ore into iron swords is a hard process, for one must first dig out the rock, and melt it to refine it, then one must pour that metal into a mould, let it cool a bit, and pound on it while it cools even further. Games are no different." - Ahzoh
Universal Declaration of Human Rights in Vrkhazhian
ʾEšol ḵavud ʾelẕakud lav ʾezʾaẕud zwazaršeru ya lit žalneru lav lit t͛enud. Ṗal sa-ražheru lav raržižu paplam lav ṗal widsaṟam bemaḵu šuku lit ʾeyṭu waẏnilaẇ.
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
Posts: 713
Threads: 23
Joined: Jul 2013
Been developing some mythology for my world, which incidentally will also serve as the monsters for my game:
http://conworkshop.info/view_article.php...e00674571e
"Turning iron ore into iron swords is a hard process, for one must first dig out the rock, and melt it to refine it, then one must pour that metal into a mould, let it cool a bit, and pound on it while it cools even further. Games are no different." - Ahzoh
Universal Declaration of Human Rights in Vrkhazhian
ʾEšol ḵavud ʾelẕakud lav ʾezʾaẕud zwazaršeru ya lit žalneru lav lit t͛enud. Ṗal sa-ražheru lav raržižu paplam lav ṗal widsaṟam bemaḵu šuku lit ʾeyṭu waẏnilaẇ.
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
Posts: 494
Threads: 9
Joined: Sep 2013
(02-10-2017, 10:38 AM)Ahzoh Wrote: Been developing some mythology for my world, which incidentally will also serve as the monsters for my game:
http://conworkshop.info/view_article.php...e00674571e
A rather interesting read, methinks. The blood monsters capable of possessing living beings caught my attention. so did the bloody mist creatures.
As for my own project, I working with some converted RM2K assets and I must admit I prefer the low-resolution, pixelated look of them over what RMXP, VX and Ace have to offer when it comes to charsets and tilesets.
Posts: 713
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Joined: Jul 2013
(02-10-2017, 09:11 PM)Steel Beast 6Beets Wrote: (02-10-2017, 10:38 AM)Ahzoh Wrote: Been developing some mythology for my world, which incidentally will also serve as the monsters for my game:
http://conworkshop.info/view_article.php...e00674571e
A rather interesting read, methinks. The blood monsters capable of possessing living beings caught my attention. so did the bloody mist creatures.
As for my own project, I working with some converted RM2K assets and I must admit I prefer the low-resolution, pixelated look of them over what RMXP, VX and Ace have to offer when it comes to charsets and tilesets. Bloody mist creatures appear to be a popular tabletop fantasy gaming creature.
http://paizo.com/pathfinderRPG/prd/besti...cMist.html
"Turning iron ore into iron swords is a hard process, for one must first dig out the rock, and melt it to refine it, then one must pour that metal into a mould, let it cool a bit, and pound on it while it cools even further. Games are no different." - Ahzoh
Universal Declaration of Human Rights in Vrkhazhian
ʾEšol ḵavud ʾelẕakud lav ʾezʾaẕud zwazaršeru ya lit žalneru lav lit t͛enud. Ṗal sa-ražheru lav raržižu paplam lav ṗal widsaṟam bemaḵu šuku lit ʾeyṭu waẏnilaẇ.
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
Posts: 11,230
Threads: 649
Joined: May 2009
Ya know, I feel sorry for anyone doing voiceover work if they have to learn Vrkhazhian. That has gotta be wilder than learning the 'Divine Language' from The Fifth Element.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
Above are clickable links
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(02-10-2017, 10:20 PM)Ahzoh Wrote: (02-10-2017, 09:11 PM)Steel Beast 6Beets Wrote: (02-10-2017, 10:38 AM)Ahzoh Wrote: Been developing some mythology for my world, which incidentally will also serve as the monsters for my game:
http://conworkshop.info/view_article.php...e00674571e
A rather interesting read, methinks. The blood monsters capable of possessing living beings caught my attention. so did the bloody mist creatures.
As for my own project, I working with some converted RM2K assets and I must admit I prefer the low-resolution, pixelated look of them over what RMXP, VX and Ace have to offer when it comes to charsets and tilesets. Bloody mist creatures appear to be a popular tabletop fantasy gaming creature.
http://paizo.com/pathfinderRPG/prd/besti...cMist.html
I see. I could use some inspiration like that for my game, methinks.
Posts: 713
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And Vrkhazh now has some unique weapons:
"Turning iron ore into iron swords is a hard process, for one must first dig out the rock, and melt it to refine it, then one must pour that metal into a mould, let it cool a bit, and pound on it while it cools even further. Games are no different." - Ahzoh
Universal Declaration of Human Rights in Vrkhazhian
ʾEšol ḵavud ʾelẕakud lav ʾezʾaẕud zwazaršeru ya lit žalneru lav lit t͛enud. Ṗal sa-ražheru lav raržižu paplam lav ṗal widsaṟam bemaḵu šuku lit ʾeyṭu waẏnilaẇ.
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
Posts: 11,230
Threads: 649
Joined: May 2009
I'm more partial to bladed weapons, but I think the Mulčolzu will be easier to use. It's in the weapon's balance.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
Above are clickable links
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