03-10-2010, 06:29 AM
Visibility is quite possible. Neo Mode uses the terrain tags of tilesets to raise the object in tileset above the ground. If properly set the tag of wall, it will look fine, some like 3D view.
Neo Mode 7 Script by MGCaladtogel
|
« Next Oldest | Next Newest »
|
Possibly Related Threads… | |||||
Thread | Author | Replies | Views | Last Post | |
Text Scroll Script - Enhanced | DerVVulfman | 23 | 34,319 |
02-18-2021, 04:16 AM Last Post: DerVVulfman |
|
Cursor Script | Selwyn | 7 | 15,361 |
09-28-2019, 02:13 PM Last Post: DerVVulfman |
|
ACBS FIX SCRIPT #2: Advanced Cry Correction | DerVVulfman | 1 | 4,775 |
08-09-2019, 03:42 PM Last Post: aeliath |
|
ACBS FIX SCRIPT #1: Victory Cries Patch | DerVVulfman | 1 | 4,710 |
08-08-2019, 02:53 PM Last Post: aeliath |
|
Spritesheet Generator Conversion Script | DerVVulfman | 0 | 4,254 |
11-21-2018, 04:48 AM Last Post: DerVVulfman |
|
Longer Script Calls | LiTTleDRAgo | 0 | 4,965 |
05-17-2017, 12:36 AM Last Post: LiTTleDRAgo |
|
SLOLS: Snake Look-alike on Load Script | Zeriab | 3 | 11,267 |
05-14-2017, 06:25 PM Last Post: LiTTleDRAgo |
|
Character Select Script | Selwyn | 3 | 10,735 |
03-07-2017, 04:14 AM Last Post: JayRay |
|
ELSA (Event Layering Script Advance) | JayRay | 0 | 6,017 |
02-25-2015, 04:15 AM Last Post: JayRay |
|
Neo Mode 7 + | MGC | 9 | 36,493 |
02-06-2015, 01:34 PM Last Post: natinusala |