12-26-2010, 11:28 AM
Quote:Heightmaps only reach 32px in height? Could a later version support other heights so one could be able to craft nice wall enclosures?
I think that's possible (but not beyond a height of 8 tiles). I just made some tests with all heights doubled, and there seemed to have no supplementary lag.
The main problem is the configuration. Perhaps I'll have to create a small external tool to associate tiles with theirs heights and textures.
Quote:And seeing how you have MGC_ISO Engine in your 'working on' sig, I don't see that combining the two would be difficult now.
For the moment, it's still really difficult, because the ISO engine works with a 3D gameplay, wheareas the HM7 modifies only what is displayed on the screen.
Some scripts :
Working on :