02-17-2011, 05:17 AM
I was never satisfied with the way my multi-slots script handled an actor's ability to use two weapons at the same time. Of course, I wasn't alone... other multiple slot scripts handled using two weapons at the same time the same way. Turn on a switch, you get to use two weapons... but no shield. Turn it off, you get the shield, but not the 2nd weapon.
So, without any further delay.
Now, you have a switch for the player which is (still) called dual_wield, but it turns on a player's ability to be ambidextrous. This means, the player can choose to use two weapons or sword/shield style combat without any difficulty. The item list for the second equipment slot now holds both weapons and shields. Just choose the weapon or shield. No further headaches!!!
And, Sixtyandaquarter asked me if the system had a monkeygrip feature.
Monkeygrip? What the heck is that?
Well, it boils down to allowing an actor to be able to use two two-handed weapons at the same time, or using a two-handed weapon and a shield as if the two-handed weapon is a normal weapon for him. And at the same time, he doesn't have to worry about offhand weapons. No weapon would be an offhand weapon to him.
Just set the actor's monkeyflag switch to true, and he can use any two-handed weapon as if it's a butter knife.
So, without any further delay.
BUMP!
To version 2.2
To version 2.2
Now, you have a switch for the player which is (still) called dual_wield, but it turns on a player's ability to be ambidextrous. This means, the player can choose to use two weapons or sword/shield style combat without any difficulty. The item list for the second equipment slot now holds both weapons and shields. Just choose the weapon or shield. No further headaches!!!
And, Sixtyandaquarter asked me if the system had a monkeygrip feature.
Monkeygrip? What the heck is that?
Well, it boils down to allowing an actor to be able to use two two-handed weapons at the same time, or using a two-handed weapon and a shield as if the two-handed weapon is a normal weapon for him. And at the same time, he doesn't have to worry about offhand weapons. No weapon would be an offhand weapon to him.
Just set the actor's monkeyflag switch to true, and he can use any two-handed weapon as if it's a butter knife.