03-23-2011, 03:57 AM
The software that Cloak described is one never crafted for RPGMaker XP, or VX for that matter. And I do not consider the feature of players to just two arms as a limit, as the ability of players to easily switch between the sword/shield and two sword styles without interference as a design feature.
Being compatible with the default shop window, having a built-in unarmed combat system (if you didn't see it), allowing you to make hidden slots for things you don't want the player to see, and the system's text being configurable (perfect for other languages) makes it pretty fun to use.
Being compatible with the default shop window, having a built-in unarmed combat system (if you didn't see it), allowing you to make hidden slots for things you don't want the player to see, and the system's text being configurable (perfect for other languages) makes it pretty fun to use.