04-04-2011, 07:35 AM
zerodin > this script modifies a Bitmap that is handled by the 2D engine inside RM. RM doesn't have to handle 3D, but only the projection on the screen.
Taylor > I'm not sure to understand...
In (R,V,B) system, black is (0,0,0) and white is (255,255,255). So a grey level is like (X,X,X) where X is between 0 and 255.
To have the height in HM7, it's just X / 8.
Taylor > I'm not sure to understand...
In (R,V,B) system, black is (0,0,0) and white is (255,255,255). So a grey level is like (X,X,X) where X is between 0 and 255.
To have the height in HM7, it's just X / 8.
Some scripts :
Working on :