06-02-2011, 06:27 AM
There is only one polygon with a displacement mapping effect. It's just an embossed map. So you can't add elements above the map or with holes, like tables.
I plan to add FPLE-like surfaces, so you can rotate around events that don't always face the camera.
To disable shadows for the whole map - you have to draw shadows manually using shadowed tiles-, add [DL] in the name.
I plan to add FPLE-like surfaces, so you can rotate around events that don't always face the camera.
To disable shadows for the whole map - you have to draw shadows manually using shadowed tiles-, add [DL] in the name.
Some scripts :
Working on :